update 0.39


This update adds some UI improvement and some effects.
But most importantly, I've changed the way the game is rendered. So the lights and post-effects are much better. There is a cost, which I hope is not too high. I have to fine-tune it to be fully satisfied with the colours and lighting, the atmosphere of the environment is something important in the game. 
If you have an opinion on this graphic change, let me know! 

Now that all the features are in the game, I will spend all my available time to bring it to a decent quality level! Fixing bugs of course, improving the effects, adding sound effects and background music, adding some animations and integrating the narration! 

It's still a huge amount of work!

As you may know, I'm working alone on this game, and I work full time as a freelance game developer and I have to take care of my family. So sometimes it's hard to find the time and energy to work on the game the way I want, and my estimate for a full release seems to be constantly being pushed back, and doubt is everywhere! 

So if you have any comments, feel free to send them to me! 
The whole point of independent gaming is to share an experience with players, so if you think this game is interesting, please spread the word! :)

Thanks

Files

PurpleNoiseEcho_0_39_mac.zip 62 MB
Jun 25, 2020
PurpleNoiseEcho_0_39_win.zip 59 MB
Jun 25, 2020

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Comments

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Hi. The Mac 0.39 doesn't work. I'm hearing the ambient audio and a blurred visual of Node in the middle of the screen.



0.38 worked and still works though.

Hi,
Thanks for the feedback.
Can you tell me what your configuration is? And what is your screen resolution?
The latest graphical settings seem to have problems on MacOs because of the Retina support.

No problemo on the feedback. I'm rooting for this game.

My system specs below. The screen res is 1440 x 900.


Thank you,

Ok, with the 0.39 update I switched to a better rendering system which has a higher cost and forces me to use Metal on MacOs.
I tried this build on a MacBook Air, and it works, slowly... 

By the way, I work on Mac, so the game runs on MacOs and it's my first build target  :)

So maybe it's High Sierra and Metal, maybe the GPU... I'll keep investigating that. 
I'm working on improving all of this, and I'll release an update as soon as I can. 

Thanks again for the feedback, and thank you for your interest in the game!

Cool. I'll keep an eye out for future updates. While you're at it– a save feature is on my wish list. :D