update 0.8
Purple Noise Echo » Devlog
Long time since I post a log...
Many things have changed in the game since last devlog.
I mostly worked on the UI and improving the understanding of game mechanics without saying too much.
And I tried to make the experience rythme smoother.
There's still a lot to do...
Here are some of the main changes :
- Changed the readability of all UI element
- Added some animation on the UI
- Changed the HUD disposition
- Unit are no longer clickable - only the tiles are
- Added Cinenemachine to my camera control
- Tweak a lot the downtime on units - Node do not have any downtime anymore
- Changed Units's textures
- Added some new 3D models for units and props
- Tried a new lightning setup
- Added a some post-processing effects
- Added some new effect to give feedback on unit behaviors and mutations
- Changed the texts
- ... and a lot of tweaks and debug...
Files
purple_noise_echo.0.8.MacOS 26 MB
Jan 12, 2018
PurpleNoiseEcho.0.8.Win 21 MB
Jan 12, 2018
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Purple Noise Echo
An ambient tactical game in which you play a silicon entity in a dark and abstract universe made of hexagonal tiles.
Status | Released |
Author | ukioq |
Genre | Strategy, Adventure, Puzzle |
Tags | Atmospheric, Exploration, Sci-fi, story |
Languages | English |
More posts
- Release !May 25, 2023
- Update 1.3Apr 12, 2023
- update 0.44Oct 03, 2021
- update 0.43Jul 02, 2021
- update 0.42Feb 14, 2021
- update 0.41Feb 07, 2021
- update 0.40Nov 02, 2020
- update 0.39Jun 26, 2020
- update 0.38May 04, 2020
- update 0.37Apr 10, 2020
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